


Each faction has a new campaign and the new campaign following the story of the Empire's commando Yuriko Omega. The campaigns of Red Alert 3: Uprising pick up where the original game left off. The official explanation for the removal of multiplayer is that the development team wanted the new units to be so powerful that they would have trashed Red Alert 3's original competitive multiplayer balance. In exchange, it strips out all multiplayer, including Red Alert 3's signature campaign coop.

The game includes new units, new maps, new campaigns, a large new mode, and new characters played by new actors in the live-action cinematics. EA decided in early 2009 that Uprising would only be available via digital download. Command & Conquer Red Alert 3: Uprising follows right after the original game Red Alert 3, as all three factions-The Allies, The Soviets, and The Empire of the Rising Sun-are somehow having trouble with the Futuretech cooperation.
